I'm a professional artist working on video games and films projects since late 2015. I've been involved in a wide range of pre and post-productions project with a variety of work such as environement design, character design, and storytelling visuals. I also work closely with directors to creates visuals that are the foundation upon which a movie's or videogame ideas are built.
Some of my recent work include :
- Playstation has no limits (commercial)
- Insomniac Games
- Beyond Skylines 3 — NetFlix
- Ring of Fire — National Geographic
- Harbinger — Sony Pictures
- One Strange Rock — National Geographic
- The Divison 2 — Ubisoft
- After Life — NetEase
- WarnerBros — The 33
and many more!
Don't hesitate to contact me for rates and avaibility.
Clients :
2021 - National Geographic
2021 - Umedia EU
2021 - NetEase
2020 - Parallax Studio
2020 - Time Based Art
2020 - PlayStation
2020 - Nexus Studios
2020 - NetEase Games
2019 - Marvel
2019 - Insomniac Games
2019 - Tenscent Games
2019 - National Geographic
2019 - NetFlix
2019 - Huawei
2019 - NetEase Studio
2019 - Pix and Real Studio
2018 - NetEase Studio
2018 - IllFonic
2018 - Ubisoft Massive
2018 - National Geographic
2017 - Axis VFX
2017 - Sony Pictures
2017 - Shangai Planetarium
2017 - Carry & Jones Filmmakers
2017 - Valiant
2017 - Wargaming
2016 - Axis Animation
2016 - Universal Studio Holywood
2016 - Take-Two Interactive
2015 - Maximum Games
2015 - Warner Bros
2015 - Loot Crate
2014 - FrenchToast
2013 - BassEvents