Antoine Collignon
Antoine Collignon
Freelance Illustrator & Concept Designer
Liege , Belgium

About

Hello, my name is Antoine Collignon, I'm a Belgium based concept artist using CGI and painting techniques to create story-telling illustration, keyframe, characters design. I have good experience both in pre and post-production design in movies & video games.

I'm available for both Freelance and in-house works, don't hestiate to contact me for my rates and avaibility

Resume PDF

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Skills

Concept DesignIllustrationKeyframeCharacter DesignConcept Artvideo gameMarketing IllustrationMovie

Software proficiency

Photoshop
Photoshop
ZBrush
ZBrush
Houdini
Houdini
V-Ray
V-Ray
Vue
Vue
Cinema 4D
Cinema 4D
Marvelous Designer
Marvelous Designer
Octane Render
Octane Render
3ds Max
3ds Max
DAZ Studio
DAZ Studio
Modo
Modo
Substance Painter
Substance Painter
Fusion 360
Fusion 360

Productions

  • Photo
    • Movie
      Harbinger
    • Year
      2020
    • Role
      Concept Artist
    • Company
      Carry & Jones Filmmakers
  • 1.
    • TV Production
      Metatron
    • Year
      2018
    • Role
      Concept designer
    • Company
      Axis VFX
  • 2
    • Video Game
      Troll and I
    • Year
      2017
    • Role
      Concept designer
    • Company
      Maximum Games
  • 15
    • Commercial / Advertisement
      The Incredible Hulk RollerCoaster
    • Year
      2016
    • Role
      Concept Designer (FX)
    • Company
      Universal Studio Hollywood
  • Definehuman
    • Video Game
      Island of Nyne : Battleroyal
    • Year
      2016
    • Role
      Character designer
    • Company
      Define Human Studio
  • Deadpool
    • Movie
      Deadpool the movie
    • Year
      2016
    • Role
      Concept Artist
    • Company
      French Toast
  • Warner
    • Movie
      The 33
    • Year
      2016
    • Role
      Illustrator
    • Company
      Warner bros

Experience

  • Concept designer at Axis VFX
    London, United Kingdom
    October 2016 - December 2016 (2 months)

  • Concept designer at Maximum Games
    United States of America
    September 2016 - November 2016 (2 months)

  • Concept designer at Universal Studios Hollywood
    Holywood, Belgium
    April 2016 - June 2016 (2 months)

  • Concept Designer at Take-two Interactive
    United States of America
    January 2016 - March 2016 (2 months)

  • Character Concept Designer at Define Human Studio
    United States of America
    November 2015 - December 2015 (1 month)

  • Concept designer at LootCrate
    United States of America
    July 2015 - November 2015 (4 months)

  • Illustrator at Warner Bros
    United States of America
    June 2015 - July 2015 (1 month)

  • Illustrator at FrenchToast
    Belgium
    January 2013 - January 2015 (2 years)

  • Illustrator at Bassevents
    Belgium
    January 2011 - January 2013 (2 years)